< the thing about mobas is that your team probably did do a lot of things wrong but there is essentially nothing you can do about that. the one thing you have control of is your own gameplay so thatās the part you need to focus on after the game
< it also helps i suppose that i just donāt really care if i lose the game. like, emotionally. who care. i got to play the video game. of course it feels good to win and be ahead but like roughly half your time playing the game will result in a loss. so i still like, enjoy it
< i think it can be tilting to like get exploded in half a second by an assassin (at least in a game like league where i know it decently well. in deadlock i can currently just assume i did something wrong) like ya thatās like agency being taken from u. but. shrugs. thatās the game thats what those characters do
< i dunno !! maybe itās just playing league a bunch that made it so i donāt really get tilted. maybe itās playing roguelikes. like the first however many hours of most roguelikes is just losing on repeat. and thereās not even another person playing better than you there. although i kinda feel like roguelikes should be popular with moba players
< maybe moba players need a mandatory 100 hours in the binding of isaac. maybe they need to get all completion marks with tainted lost